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The Tempest: a prize at the top of the ladder

The naval unlock ladder needed a summit — something to chase once you've earned the battleship. So meet the Tempest: a premium heavy cruiser with autoloading guns, modeled on the real USS Des Moines, whose autoloaders let her eight-inch rifles fire continuously instead of one deliberate salvo at a time.

The Tempest heavy cruiser at speed on open water, a long sleek hull with twin funnels and three triple-barrel turrets, the forward turret trained out to starboard
The Tempest — a long heavy-cruiser hull, twin funnels, and three triple autoloader turrets.

What makes her special

Every other hull in the game reloads its main battery on a deliberate timer — three and a half seconds for the Bastion cruiser, a full eight for the Dreadnought's big rifles. The Tempest's autoloaders cut that to barely over a second. The alpha of each shell is smaller than a normal heavy cruiser's, but she throws them so fast that her sustained damage — and her rate of starting fires with HE — is the highest in the fleet. She's a damage-over-time machine: hold the trigger and walk a storm of shells onto a target until it's ablaze.

The trade is that she's a cruiser, not a battleship. Heavy-cruiser belt armor and a big, bright hull mean a battleship's AP will citadel her if she's caught broadside, and she carries no torpedoes — she's a pure gun line. She rewards captains who can keep the range open and the guns bearing, not brawlers.

A reward, not a regular

The Tempest sits at the top of the unlock ladder: forty ships sunk, well past the battleship. And she's premium in a specific sense — the bots never sail her. The enemy fleet stays the familiar destroyer / cruiser / battleship mix, so you'll only ever see a Tempest in another human captain's hands. Earn her, and the storm is yours.

How she plays

The Tempest is all about tempo. Where a Dreadnought captain fires, waits, and fires again, you never really stop — you pick a target, settle the guns, and pour it on. Fire is her signature: HE walked across a destroyer sets it ablaze faster than anything else afloat, and a burning ship is a ship that isn't shooting straight. Keep the range open, keep the turrets bearing, and let the storm do the work. Earn her, and it's yours.

Written by Cameron Sima, who builds Warbirds.io — about the game · get in touch